Missile Command Clone in 3D

 Defend the Cities!

This port was made using Unity3D in 2019 and faking 2D using 3D 

Nothing to load, no ads, nothing for sale.

True Fee Play Game

CONTROLS
launch missilesclick or tap the screen to launch a missile to that point 
ORIGINALDetails
DeveloperAtari, Inc.
PublishersAtari, Inc.
DesignerDave Theurer
ProgrammersRich Adam
Dave Theurer
ComposerRich Adam
SeriesMissile Command
PlatformsArcade, Atari 2600, Atari 8-bit, Atari 5200, Atari ST, Game Boy, Game Boy Color
ReleaseJune 1980
GenreShoot 'em up
ModesSingle-player, multiplayer

This game was made years before the generative AI era but in case you need to know

AI AREA USAGE
design / art / 3d no
development / coding / patterns no


Virus total
ongoing link check :  validate this game with many checkers at once

https://www.virustotal.com/gui/url/f6f0ddd52cd8e8f22a69f28c7de9397ccb8fc5d54ba2e...


This game has  no  end.

This game simulates an evergrowing stack of objects.

Updated 3 days ago
StatusReleased
PlatformsHTML5
Authorcircuitbone
GenreAction
Made withUnity
Tags2D, 3D, Arcade, faux2d, missile, one-button, Retro, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen
AccessibilityHigh-contrast, One button
LinksYoutube
ContentNo generative AI was used

Development log