Playable prototype

NOTES

↗  Head North East 

for next level during testing 

META

Levels Unlimited Ver : 0.0.29Godot : 4.6 11.9 meg

Controls

↑↓←→  orWASD
mouseleft buttonfire projectile
spacebarzero players physicsdebugging tool

Godot Template project.

3D mimicking a 2D game for fast action titles.

Strict evaluation of engine under stress without creative cost requirements
A game to stress test Godot so other games can be made with this framework
battle-tested framework from ground up.
patterns designed around very low latency frame speed
no plugin soup
no external dependencies
everything is a unit for unit testing
A series of other fast paced games can be made from this template.


FIXED

audio dynamic bespoke audio patched 0.0.29

BUGS

known  player gun angle borked angles  
known screenshots in web mode nowhere to collect saved file
known pause in console F2 pause  trap loop * reload page or F2
known text display system overlaps
known console loses focus after command console not important now
known console and exit buttons from desktop mode to be removed


FAQ

fullscreen shaderrgb offsetplaceholder for fullscreen shader design
No damage to player yetactivate laterno loss of lives yet
no scoringactivate laterno agent score ranges yet
no hpsactivate laterno damage ranges yet


EXTRA NOTES

Old fashioned units of code that slowly builds up to what you see at this stage.

Very loose coupling

no external media

Updated 2 days ago
Published 3 days ago
StatusPrototype
PlatformsHTML5
Authorcircuitbone
GenreAction
Made withBlender, Godot, Krita
Tags3D, Fast-Paced, No AI, Physics, Prototype, Real-Time, Singleplayer, Project template, Top-Down
Average sessionA few seconds
AccessibilityHigh-contrast
ContentNo generative AI was used

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